My Favorite Fantasy Books Part. I
The kingdom of the Six Duchies is on the brink of civil war when news breaks that the crown prince has fathered a bastard son and is shamed into abdication. The child's name is Fitz, and he is despised.
Raised in the castle stables, only the company of the king's fool, the ragged children of the lower city, and his unusual affinity with animals provide Fitz with any comfort.
To be useful to the crown, Fitz is trained as an assassin; and to use the traditional magic of the Farseer family. But his tutor, allied to another political faction, is determined to discredit, even kill him. Fitz must survive: for he may be destined to save the kingdom.
On the streets of eighteenth-century Cairo, Nahri is a con woman of unsurpassed skill. She makes her living swindling Ottoman nobles, hoping to one day earn enough to change her fortunes. But when Nahri accidentally summons Dara, an equally sly, darkly mysterious djinn warrior, during one of her cons, she learns that even the cleverest of schemes can have deadly consequences.
Forced to flee Cairo, Dara and Nahri journey together across hot, windswept sands teeming with creatures of fire and rivers where the mythical marid sleep, past ruins of once-magnificent human metropolises and mountains where the circling birds of prey are more than what they seem, to Daevabad, the legendary city of brass.
It's a city steeped in magic and fire, where blood can be as dangerous as any spell; a city where old resentments run deep and the royal court rules with a tenuous grip; a city to which Nahri is irrevocably bound-and where her very presence threatens to ignite a war that has been simmering for centuries.
But this year, Scarlett's long-dreamt-of invitation finally arrives. With the help of a mysterious sailor, Tella whisks Scarlett away to attend. Only, as soon as they arrive, Tella is kidnapped by Caraval's mastermind organizer, Legend. It turns out that this season's Caraval revolves around Tella, and whoever finds her first is the winner.
Scarlett has been told that everything that happens during Caraval is only an elaborate performance. But whether Caraval is real or not, she must find Tella before the five nights of the game are over, and her sister disappears forever.
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